Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 122 days ago
3 / 7 / 21
K / D / A
82.8%
Kill participation
453.2
Damage / min
8,720g
333 gold / min
66
29 placed · 4 cleared
24
0.9 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypast lives#ˉˉˉˉ
Jax · Top
10 / 3 / 5
40.5% KP
27,878
24% share
13,593g
176 CS · 6.7/m
Grim Jest#Arya
Sylas · Jungle
5 / 4 / 5
27% KP
17,992
15.5% share
12,032g
205 CS · 7.8/m
TÜRBANLI HD#3169
Zed · Mid
5 / 6 / 5
27% KP
25,604
22% share
12,659g
193 CS · 7.4/m
Idk Complicated#ALPCA
Kai'Sa · ADC
14 / 6 / 7
56.8% KP
27,734
23.9% share
15,725g
216 CS · 8.2/m
Inveterate#TR111
Camille · Support
3 / 10 / 14
45.9% KP
16,984
14.6% share
9,157g
30 CS · 1.1/m
Red side
Defeateskiden biriydim#six9
Akali · Top
5 / 5 / 4
31% KP
21,798
23.8% share
9,251g
161 CS · 6.1/m
Amph1tritê#369
Graves · Jungle
12 / 6 / 7
65.5% KP
28,664
31.2% share
14,775g
207 CS · 7.9/m
Afyonlu Arap#3838
Zac · Mid
4 / 6 / 7
37.9% KP
13,073
14.2% share
8,501g
130 CS · 5/m
visualize it#525
Varus · ADC
5 / 13 / 9
48.3% KP
16,364
17.8% share
10,856g
154 CS · 5.9/m
mxch1n3#1790
Janna · Support
3 / 7 / 21
82.8% KP
11,866
12.9% share
8,720g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
