Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 121 days ago
1 / 1 / 9
K / D / A
30.3%
Kill participation
199.2
Damage / min
6,950g
317.8 gold / min
56
23 placed · 3 cleared
16
0.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatforever and one1#TR1
Anivia · Top
2 / 10 / 4
54.5% KP
12,376
22.3% share
6,805g
98 CS · 4.5/m
jan#733
Naafiri · Jungle
2 / 5 / 1
27.3% KP
7,902
14.2% share
8,706g
180 CS · 8.2/m
I hate rain#7272
Yasuo · Mid
1 / 9 / 3
36.4% KP
13,633
24.6% share
7,642g
172 CS · 7.9/m
serhat#1223
Senna · ADC
2 / 4 / 5
63.6% KP
10,733
19.3% share
8,401g
150 CS · 6.9/m
Old Faker#9102
Vel'Koz · Support
4 / 5 / 3
63.6% KP
10,827
19.5% share
7,703g
52 CS · 2.4/m
Red side
Victorymalikisatccb#TR1
Darius · Top
9 / 5 / 2
33.3% KP
20,688
28.6% share
10,420g
156 CS · 7.1/m
HIGH APM GOTH GF#haze
Bel'Veth · Jungle
12 / 2 / 4
48.5% KP
19,756
27.3% share
11,880g
170 CS · 7.8/m
Jerusalem#009
Kassadin · Mid
6 / 0 / 7
39.4% KP
16,128
22.3% share
12,595g
180 CS · 8.2/m
Heaveñ#İZMİR
Lucian · ADC
5 / 3 / 2
21.2% KP
11,506
15.9% share
9,696g
171 CS · 7.8/m
mxch1n3#1790
Janna · Support
1 / 1 / 9
30.3% KP
4,356
6% share
6,950g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
