Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 117 days ago
4 / 4 / 29
K / D / A
78.6%
Kill participation
464
Damage / min
11,100g
345.6 gold / min
110
48 placed · 13 cleared
32
1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyunik#00001
Aatrox · Top
9 / 8 / 9
41.9% KP
38,864
28.6% share
14,964g
263 CS · 8.2/m
Loathe#lin
Kayn · Jungle
17 / 6 / 3
46.5% KP
34,883
25.7% share
18,718g
237 CS · 7.4/m
Java#Tr2
Viktor · Mid
7 / 5 / 10
39.5% KP
30,262
22.3% share
13,451g
228 CS · 7.1/m
TheArk#arky
Miss Fortune · ADC
8 / 7 / 13
48.8% KP
23,669
17.4% share
14,540g
212 CS · 6.6/m
kaxolax#5411
Rell · Support
2 / 16 / 11
30.2% KP
8,086
6% share
8,583g
19 CS · 0.6/m
Red side
Victoryescutcheon#8787
Garen · Top
4 / 13 / 7
26.2% KP
19,384
14.5% share
10,925g
181 CS · 5.6/m
Whorfian#Win
Naafiri · Jungle
8 / 9 / 12
47.6% KP
25,322
18.9% share
14,666g
227 CS · 7.1/m
hatttorihanz0#TR1
Orianna · Mid
8 / 6 / 18
61.9% KP
32,443
24.3% share
13,767g
230 CS · 7.2/m
CEK31#31CEK
Smolder · ADC
18 / 11 / 10
66.7% KP
41,679
31.2% share
20,153g
269 CS · 8.4/m
mxch1n3#1790
Janna · Support
4 / 4 / 29
78.6% KP
14,901
11.1% share
11,100g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
