Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 115 days ago
1 / 4 / 5
K / D / A
46.2%
Kill participation
702.1
Damage / min
10,620g
406.4 gold / min
15
8 placed · 2 cleared
229
8.8 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryall eyes on us#prx
Yasuo · Top
5 / 4 / 6
39.3% KP
16,652
17.2% share
12,399g
251 CS · 9.6/m
Skraaj#137
Talon · Jungle
10 / 2 / 10
71.4% KP
32,456
33.6% share
14,600g
240 CS · 9.2/m
derrick rose#duru
Kassadin · Mid
10 / 1 / 4
50% KP
26,145
27.1% share
13,813g
214 CS · 8.2/m
Morkfay#4379
Jhin · ADC
1 / 4 / 6
25% KP
11,422
11.8% share
11,392g
220 CS · 8.4/m
RedWriter#TR1
Pantheon · Support
2 / 2 / 3
17.9% KP
9,906
10.3% share
7,186g
26 CS · 1/m
Red side
Defeathatttorihanz0#TR1
Olaf · Top
4 / 7 / 2
46.2% KP
19,182
28.1% share
11,515g
256 CS · 9.8/m
Guren#SSS
Naafiri · Jungle
4 / 5 / 2
46.2% KP
10,007
14.7% share
9,330g
154 CS · 5.9/m
Claptone#TR1
Locke · Mid
4 / 8 / 0
30.8% KP
14,312
21% share
10,391g
179 CS · 6.8/m
mxch1n3#1790
Ezreal · ADC
1 / 4 / 5
46.2% KP
18,348
26.9% share
10,620g
229 CS · 8.8/m
seker#ily
Nami · Support
0 / 4 / 9
69.2% KP
6,409
9.4% share
6,367g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
