Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 103 days ago
3 / 11 / 24
K / D / A
67.5%
Kill participation
464.1
Damage / min
10,246g
325.8 gold / min
69
32 placed · 8 cleared
34
1.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDeadlyKickk#TR1
Smolder · Top
7 / 11 / 10
37% KP
27,357
17.9% share
13,409g
218 CS · 6.9/m
kongbuzhuyi#buket
Talon · Jungle
22 / 6 / 6
60.9% KP
53,532
35% share
22,998g
296 CS · 9.4/m
Barkın xcx#arl
Lissandra · Mid
3 / 2 / 14
37% KP
23,851
15.6% share
11,841g
205 CS · 6.5/m
Scary Movie#Six
Samira · ADC
14 / 10 / 8
47.8% KP
42,371
27.7% share
17,857g
226 CS · 7.2/m
susknk#TR13
Rell · Support
0 / 11 / 24
52.2% KP
5,929
3.9% share
8,998g
26 CS · 0.8/m
Red side
DefeatShuhei Hisagi#BLÆCH
Fiora · Top
10 / 14 / 5
37.5% KP
31,589
22.3% share
12,957g
169 CS · 5.4/m
Melkor#4530
Nocturne · Jungle
7 / 5 / 15
55% KP
19,754
13.9% share
13,663g
204 CS · 6.5/m
Just run#TR06
Vex · Mid
4 / 8 / 8
30% KP
19,644
13.8% share
10,511g
199 CS · 6.3/m
chicken enjoyer#4243
Ezreal · ADC
16 / 8 / 9
62.5% KP
56,357
39.7% share
17,170g
228 CS · 7.2/m
mxch1n3#1790
Karma · Support
3 / 11 / 24
67.5% KP
14,595
10.3% share
10,246g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
