Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 101 days ago
4 / 3 / 20
K / D / A
61.5%
Kill participation
387.8
Damage / min
9,530g
337.9 gold / min
95
34 placed · 12 cleared
41
1.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatİZMİR#ltfn
Kled · Top
4 / 9 / 1
26.3% KP
22,329
23.6% share
10,169g
187 CS · 6.6/m
AYES CriminalBro#TR1
Rammus · Jungle
1 / 7 / 5
31.6% KP
10,323
10.9% share
9,122g
167 CS · 5.9/m
zab#TR1
Mel · Mid
6 / 9 / 3
47.4% KP
25,033
26.5% share
11,450g
214 CS · 7.6/m
EMEKHIRSIZI#hyrku
Zeri · ADC
7 / 7 / 3
52.6% KP
27,374
28.9% share
13,195g
228 CS · 8.1/m
s0lded#SOLD
Nautilus · Support
1 / 8 / 9
52.6% KP
9,529
10.1% share
7,630g
21 CS · 0.7/m
Red side
VictoryZımBá TÜRK 27 KM#TÜRK
Singed · Top
5 / 3 / 14
48.7% KP
26,936
20.2% share
11,894g
206 CS · 7.3/m
İnci#TR24
Olaf · Jungle
14 / 4 / 7
53.8% KP
29,764
22.3% share
14,386g
212 CS · 7.5/m
tansu ciller#otan4
Zed · Mid
12 / 4 / 11
59% KP
37,455
28.1% share
14,337g
242 CS · 8.6/m
Bishu#TR1
Hwei · ADC
4 / 5 / 17
53.8% KP
28,313
21.2% share
11,707g
194 CS · 6.9/m
mxch1n3#1790
Janna · Support
4 / 3 / 20
61.5% KP
10,936
8.2% share
9,530g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
