Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 100 days ago
9 / 6 / 21
K / D / A
65.2%
Kill participation
1,014.3
Damage / min
17,354g
609.6 gold / min
28
8 placed · 5 cleared
238
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcielrys lover#2201
Camille · Top
9 / 5 / 13
61.1% KP
30,262
21% share
11,630g
158 CS · 5.6/m
S400 Elise#S400
Elise · Jungle
11 / 7 / 12
63.9% KP
22,548
15.7% share
13,765g
187 CS · 6.6/m
yunusbabaHOPPALA#POMPA
Yone · Mid
7 / 9 / 14
58.3% KP
37,567
26.1% share
13,642g
248 CS · 8.7/m
Wolfgangrimmer#4721
Karthus · ADC
8 / 11 / 6
38.9% KP
31,738
22.1% share
12,055g
182 CS · 6.4/m
ristretto abuser#yasn
Vex · Support
1 / 14 / 16
47.2% KP
21,665
15.1% share
8,704g
45 CS · 1.6/m
Red side
Victorybilly#35s
Darius · Top
3 / 9 / 6
19.6% KP
13,949
11% share
11,000g
191 CS · 6.7/m
46 cm biceps#Lym
Viego · Jungle
24 / 7 / 6
65.2% KP
40,840
32.3% share
17,950g
179 CS · 6.3/m
4Ru#TR1
Galio · Mid
7 / 6 / 14
45.7% KP
23,356
18.5% share
10,790g
184 CS · 6.5/m
mxch1n3#1790
Kalista · ADC
9 / 6 / 21
65.2% KP
28,874
22.9% share
17,354g
238 CS · 8.4/m
314159265358979#23846
Tahm Kench · Support
3 / 8 / 33
78.3% KP
19,314
15.3% share
10,338g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
