Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 98 days ago
8 / 2 / 10
K / D / A
50%
Kill participation
1,007.8
Damage / min
14,929g
588.5 gold / min
12
8 placed · 1 cleared
241
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatG2 SLAYER#TR1
Warwick · Top
2 / 12 / 4
37.5% KP
19,459
25.9% share
7,638g
140 CS · 5.5/m
jjeiz#nil
Viego · Jungle
5 / 7 / 4
56.3% KP
13,898
18.5% share
11,709g
181 CS · 7.1/m
BJK Aquila#BJK
Diana · Mid
4 / 7 / 5
56.3% KP
15,647
20.9% share
9,434g
144 CS · 5.7/m
aram çarı#111
Ziggs · ADC
3 / 3 / 5
50% KP
21,046
28% share
10,525g
235 CS · 9.3/m
Noushem#TR1
Thresh · Support
2 / 8 / 4
37.5% KP
4,989
6.6% share
6,378g
30 CS · 1.2/m
Red side
VictoryM4M4ND1 B1KK1#5955
Tahm Kench · Top
6 / 4 / 8
38.9% KP
18,028
17.4% share
10,361g
148 CS · 5.8/m
Wisym back#1234
Rek'Sai · Jungle
15 / 2 / 9
66.7% KP
19,606
18.9% share
13,758g
194 CS · 7.6/m
ziyan#noano
Yasuo · Mid
5 / 6 / 9
38.9% KP
17,742
17.1% share
11,211g
201 CS · 7.9/m
mxch1n3#1790
Syndra · ADC
8 / 2 / 10
50% KP
25,564
24.7% share
14,929g
241 CS · 9.5/m
sansunlu#TR55
Vel'Koz · Support
2 / 2 / 21
63.9% KP
22,603
21.8% share
8,494g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
