Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 81 days ago
14 / 4 / 11
K / D / A
75.8%
Kill participation
1,201.1
Damage / min
14,437g
526.9 gold / min
14
11 placed · 0 cleared
204
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşenlikzahire#yarma
Cho'Gath · Top
4 / 5 / 8
36.4% KP
21,804
18.7% share
9,261g
177 CS · 6.5/m
lust#7 7
Kindred · Jungle
5 / 3 / 18
69.7% KP
25,741
22.1% share
13,857g
222 CS · 8.1/m
mxch1n3#1790
Syndra · Mid
14 / 4 / 11
75.8% KP
32,910
28.3% share
14,437g
204 CS · 7.4/m
F A N T O M#TR12
Draven · ADC
10 / 10 / 6
48.5% KP
25,271
21.7% share
17,130g
211 CS · 7.7/m
FLFearLess#TR1
Nami · Support
0 / 5 / 27
81.8% KP
10,567
9.1% share
8,731g
27 CS · 1/m
Red side
DefeatöIümakinesi#ı ile
Gnar · Top
5 / 6 / 6
40.7% KP
26,211
24.5% share
10,926g
179 CS · 6.5/m
hassas dombili#123
Kha'Zix · Jungle
8 / 5 / 3
40.7% KP
22,079
20.7% share
14,151g
214 CS · 7.8/m
The Copy Ninja#0000
Lissandra · Mid
5 / 8 / 9
51.9% KP
26,818
25.1% share
11,041g
196 CS · 7.2/m
SASASA#ASSA
Lucian · ADC
7 / 7 / 7
51.9% KP
18,124
17% share
10,988g
180 CS · 6.6/m
tansu ciller#otan4
Leona · Support
2 / 8 / 17
70.4% KP
13,593
12.7% share
8,039g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
