Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 79 days ago
14 / 4 / 18
K / D / A
61.5%
Kill participation
1,664.6
Damage / min
23,716g
669.3 gold / min
24
13 placed · 5 cleared
333
9.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsettangel#00000
Sett · Top
18 / 9 / 6
53.3% KP
71,332
39% share
17,981g
204 CS · 5.8/m
愛と憎しみ#Karna
Graves · Jungle
5 / 8 / 10
33.3% KP
24,097
13.2% share
16,770g
328 CS · 9.3/m
Ryke#cho
Malphite · Mid
4 / 12 / 8
26.7% KP
26,775
14.6% share
12,656g
191 CS · 5.4/m
Eğme Boyun#278
Aphelios · ADC
10 / 9 / 8
40% KP
35,727
19.5% share
17,985g
226 CS · 6.4/m
cici kuş#baba
Camille · Support
8 / 14 / 14
48.9% KP
24,960
13.6% share
13,818g
46 CS · 1.3/m
Red side
VictoryNekkinarle#TR1
Illaoi · Top
5 / 16 / 14
36.5% KP
47,812
23.6% share
14,433g
245 CS · 6.9/m
hamam böceği#7863
Talon · Jungle
14 / 11 / 8
42.3% KP
46,872
23.1% share
18,842g
268 CS · 7.6/m
BABESLOVEMESOMCH#DADDY
Vladimir · Mid
10 / 5 / 10
38.5% KP
34,763
17.2% share
16,031g
280 CS · 7.9/m
mxch1n3#1790
Syndra · ADC
14 / 4 / 18
61.5% KP
58,983
29.1% share
23,716g
333 CS · 9.4/m
Micinlerim#00123
Pyke · Support
9 / 9 / 16
48.1% KP
14,173
7% share
12,909g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
