Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 78 days ago
10 / 1 / 7
K / D / A
47.2%
Kill participation
1,140.8
Damage / min
16,343g
693.5 gold / min
12
8 placed · 0 cleared
238
10.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHi Im ByKinqest#TR1
Gnar · Top
1 / 8 / 3
17.4% KP
9,377
11.4% share
8,174g
177 CS · 7.5/m
Hasmım Yaşamaz#Eto
Diana · Jungle
5 / 9 / 10
65.2% KP
24,674
30% share
10,827g
165 CS · 7/m
hamburgersewerim#444
Kassadin · Mid
7 / 6 / 7
60.9% KP
17,179
20.9% share
10,018g
143 CS · 6.1/m
Toxic#AG29
Ezreal · ADC
7 / 6 / 6
56.5% KP
19,888
24.2% share
11,703g
184 CS · 7.8/m
velunetha#lie
Rell · Support
3 / 7 / 16
82.6% KP
11,070
13.5% share
7,424g
31 CS · 1.3/m
Red side
VictoryInveterate#TR111
Sylas · Top
12 / 3 / 8
55.6% KP
33,333
31.4% share
14,068g
196 CS · 8.3/m
stylebender#9999
Naafiri · Jungle
8 / 7 / 6
38.9% KP
13,500
12.7% share
11,918g
165 CS · 7/m
Işığa Aşığım#Nicky
Pantheon · Mid
6 / 6 / 6
33.3% KP
18,675
17.6% share
10,566g
156 CS · 6.6/m
mxch1n3#1790
Kai'Sa · ADC
10 / 1 / 7
47.2% KP
26,886
25.3% share
16,343g
238 CS · 10.1/m
faddafdsewqwedxc#adfsa
Camille · Support
0 / 6 / 13
36.1% KP
13,704
12.9% share
7,647g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
