Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 76 days ago
23 / 11 / 13
K / D / A
73.5%
Kill participation
1,476.1
Damage / min
29,342g
695 gold / min
35
17 placed · 6 cleared
293
6.9 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNitratex#TR14
Mordekaiser · Top
8 / 9 / 9
29.3% KP
25,375
13.9% share
15,909g
265 CS · 6.3/m
Impact#000
Rengar · Jungle
8 / 11 / 25
56.9% KP
34,803
19.1% share
19,380g
290 CS · 6.9/m
T3RR0R#HILL
Talon · Mid
8 / 11 / 13
36.2% KP
27,239
14.9% share
15,254g
248 CS · 5.9/m
tenshw bnmfutbol#topum
Miss Fortune · ADC
23 / 10 / 12
60.3% KP
71,917
39.4% share
31,445g
382 CS · 9/m
Kira#sss1
Pyke · Support
11 / 8 / 22
56.9% KP
23,245
12.7% share
16,191g
58 CS · 1.4/m
Red side
Victorytabarzz1#IRAN
Jax · Top
7 / 12 / 4
22.4% KP
40,627
20.5% share
16,787g
312 CS · 7.4/m
Tarikowl#TUR
Hecarim · Jungle
6 / 15 / 14
40.8% KP
18,777
9.5% share
16,173g
269 CS · 6.4/m
1deal#3123
Viktor · Mid
12 / 10 / 17
59.2% KP
63,413
32% share
19,946g
299 CS · 7.1/m
mxch1n3#1790
Kai'Sa · ADC
23 / 11 / 13
73.5% KP
62,314
31.4% share
29,342g
293 CS · 6.9/m
chicken enjoyer#4243
Rell · Support
1 / 10 / 32
67.3% KP
13,079
6.6% share
12,593g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
