Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 75 days ago
8 / 4 / 8
K / D / A
47.1%
Kill participation
997.7
Damage / min
15,604g
539 gold / min
25
11 placed · 6 cleared
257
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCapıt#TR1
Gragas · Top
5 / 6 / 8
50% KP
20,897
22.9% share
11,441g
162 CS · 5.6/m
Tontiş Master Yi#Wuju
Master Yi · Jungle
12 / 6 / 4
61.5% KP
22,294
24.4% share
14,917g
220 CS · 7.6/m
Avalanche#TRdog
Diana · Mid
3 / 9 / 4
26.9% KP
24,144
26.4% share
10,304g
200 CS · 6.9/m
hicbiri#00000
Miss Fortune · ADC
4 / 8 / 5
34.6% KP
19,612
21.5% share
10,520g
205 CS · 7.1/m
Rakan God#Rakan
Rakan · Support
2 / 5 / 12
53.8% KP
4,423
4.8% share
8,263g
28 CS · 1/m
Red side
VictoryTopeKsante#Sante
K'Sante · Top
3 / 5 / 8
32.4% KP
21,090
18.2% share
9,547g
142 CS · 4.9/m
besiktassevdası3#TR1
Viego · Jungle
10 / 4 / 5
44.1% KP
18,023
15.6% share
15,313g
234 CS · 8.1/m
adventure time#1397
Locke · Mid
6 / 7 / 10
47.1% KP
21,989
19% share
12,740g
205 CS · 7.1/m
mxch1n3#1790
Ezreal · ADC
8 / 4 / 8
47.1% KP
28,882
24.9% share
15,604g
257 CS · 8.9/m
sansunlu#TR55
Vel'Koz · Support
7 / 6 / 15
64.7% KP
25,792
22.3% share
10,978g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
