Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 65 days ago
6 / 3 / 10
K / D / A
42.1%
Kill participation
747
Damage / min
13,584g
580.9 gold / min
17
8 placed · 2 cleared
213
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLocay#6435
Gangplank · Top
6 / 4 / 9
39.5% KP
21,530
20.5% share
12,642g
206 CS · 8.8/m
demonshade#333
Lee Sin · Jungle
7 / 4 / 4
28.9% KP
12,083
11.5% share
11,212g
184 CS · 7.9/m
Desperado#GOAT
Ryze · Mid
10 / 4 / 8
47.4% KP
37,083
35.3% share
13,224g
236 CS · 10.1/m
mxch1n3#1790
Ezreal · ADC
6 / 3 / 10
42.1% KP
17,468
16.6% share
13,584g
213 CS · 9.1/m
Alex Mercer#1v9
LeBlanc · Support
9 / 4 / 10
50% KP
16,778
16% share
9,382g
30 CS · 1.3/m
Red side
DefeatSaki#Medic
Akali · Top
7 / 6 / 4
57.9% KP
17,949
26.7% share
11,010g
181 CS · 7.7/m
tf2prosu#tf2
Kha'Zix · Jungle
1 / 8 / 4
26.3% KP
10,721
16% share
9,628g
148 CS · 6.3/m
Iygnvi2#1723
Vladimir · Mid
7 / 8 / 0
36.8% KP
15,255
22.7% share
10,168g
173 CS · 7.4/m
Londie#1v9
Yasuo · ADC
3 / 6 / 2
26.3% KP
12,601
18.8% share
9,149g
206 CS · 8.8/m
고윤정#Triss
Camille · Support
1 / 10 / 7
42.1% KP
10,679
15.9% share
7,240g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
