Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 64 days ago
17 / 7 / 12
K / D / A
63%
Kill participation
1,363.3
Damage / min
21,033g
669.1 gold / min
27
14 placed · 2 cleared
256
8.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIPhanTosYS#TR1
Tryndamere · Top
2 / 11 / 4
15.4% KP
16,419
13.6% share
12,518g
241 CS · 7.7/m
0nlyheg#8769
Kayn · Jungle
9 / 9 / 9
46.2% KP
26,333
21.8% share
14,536g
218 CS · 6.9/m
Obsession#mid
Akali · Mid
17 / 7 / 3
51.3% KP
45,309
37.5% share
15,727g
230 CS · 7.3/m
MEŞAKKATSİZ#0209
Jhin · ADC
9 / 11 / 10
48.7% KP
23,306
19.3% share
14,971g
199 CS · 6.3/m
iru#333
Yuumi · Support
2 / 8 / 23
64.1% KP
9,418
7.8% share
9,369g
20 CS · 0.6/m
Red side
Victorykivi#k1van
Nasus · Top
10 / 1 / 13
50% KP
26,619
20.4% share
14,276g
202 CS · 6.4/m
Firestone#palmX
Graves · Jungle
5 / 9 / 16
45.7% KP
22,938
17.6% share
14,500g
226 CS · 7.2/m
ı play adcarry#12312
Zed · Mid
9 / 9 / 7
34.8% KP
27,172
20.8% share
13,465g
224 CS · 7.1/m
mxch1n3#1790
Kai'Sa · ADC
17 / 7 / 12
63% KP
42,852
32.8% share
21,033g
256 CS · 8.1/m
Kreyt#TR1
Pyke · Support
5 / 13 / 14
41.3% KP
10,922
8.4% share
10,087g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
