Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 64 days ago
0 / 4 / 1
K / D / A
7.7%
Kill participation
407.8
Damage / min
8,068g
388.8 gold / min
13
7 placed · 1 cleared
181
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaetta İsaksen#RNK1
Singed · Top
2 / 5 / 3
38.5% KP
15,070
27.3% share
7,738g
171 CS · 8.2/m
tnddtnddtndd#thfc
Wukong · Jungle
2 / 8 / 1
23.1% KP
7,876
14.3% share
7,116g
109 CS · 5.3/m
rXge#sXe
Yasuo · Mid
5 / 7 / 3
61.5% KP
14,096
25.6% share
9,849g
165 CS · 8/m
mxch1n3#1790
Ezreal · ADC
0 / 4 / 1
7.7% KP
8,462
15.4% share
8,068g
181 CS · 8.7/m
Versatile#SFA
Camille · Support
4 / 7 / 2
46.2% KP
9,615
17.4% share
6,380g
42 CS · 2/m
Red side
VictoryAkashi#アレックス
Gragas · Top
3 / 5 / 8
35.5% KP
17,205
22.6% share
7,090g
114 CS · 5.5/m
PHNX Rhaegal#TR1
Lee Sin · Jungle
15 / 0 / 11
83.9% KP
19,319
25.3% share
12,870g
171 CS · 8.2/m
Leansy#TR2
Syndra · Mid
5 / 5 / 8
41.9% KP
17,374
22.8% share
9,693g
182 CS · 8.8/m
ATRUM#AIZEL
Kai'Sa · ADC
8 / 1 / 4
38.7% KP
16,292
21.4% share
12,871g
215 CS · 10.4/m
isaac#HONDA
Braum · Support
0 / 2 / 18
58.1% KP
6,029
7.9% share
6,235g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
