Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 64 days ago
5 / 9 / 9
K / D / A
42.4%
Kill participation
797.2
Damage / min
12,634g
417.4 gold / min
18
12 placed · 2 cleared
224
7.4 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZenger#3506
Riven · Top
13 / 3 / 6
57.6% KP
24,720
23.1% share
14,709g
195 CS · 6.4/m
mertekfur#TR1
Rek'Sai · Jungle
7 / 8 / 10
51.5% KP
17,868
16.7% share
11,422g
158 CS · 5.2/m
mxch1n3#1790
Syndra · Mid
5 / 9 / 9
42.4% KP
24,129
22.5% share
12,634g
224 CS · 7.4/m
godlikejhin#ad4
Caitlyn · ADC
7 / 10 / 6
39.4% KP
23,122
21.6% share
13,408g
199 CS · 6.6/m
Etlnss#ETL
Seraphine · Support
1 / 10 / 24
75.8% KP
17,313
16.2% share
9,455g
45 CS · 1.5/m
Red side
VictoryNep Nep#Neppu
Yasuo · Top
5 / 7 / 8
32.5% KP
18,876
15.4% share
12,778g
211 CS · 7/m
Memati#SFK
Graves · Jungle
12 / 6 / 5
42.5% KP
23,015
18.8% share
16,042g
263 CS · 8.7/m
selvisk#idgaf
Sylas · Mid
12 / 4 / 9
52.5% KP
32,809
26.9% share
14,804g
238 CS · 7.9/m
Ceku#4380
Jhin · ADC
3 / 11 / 16
47.5% KP
15,797
12.9% share
12,618g
182 CS · 6/m
Remodb#112
Senna · Support
8 / 5 / 19
67.5% KP
31,695
25.9% share
12,638g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
