Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 61 days ago
4 / 3 / 2
K / D / A
42.9%
Kill participation
619.3
Damage / min
9,664g
424.8 gold / min
13
8 placed · 1 cleared
191
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKorra#1905
Teemo · Top
1 / 9 / 0
7.1% KP
13,168
23.1% share
7,849g
155 CS · 6.8/m
亵渎神圣的#667
Graves · Jungle
7 / 6 / 5
85.7% KP
14,138
24.8% share
10,878g
165 CS · 7.3/m
Eyvallahsız#0000
Twisted Fate · Mid
2 / 4 / 6
57.1% KP
9,640
16.9% share
8,661g
166 CS · 7.3/m
mxch1n3#1790
Ezreal · ADC
4 / 3 / 2
42.9% KP
14,089
24.7% share
9,664g
191 CS · 8.4/m
Runa#emo
Sona · Support
0 / 5 / 6
42.9% KP
5,903
10.4% share
5,632g
20 CS · 0.9/m
Red side
VictoryChiefea#TR1
Urgot · Top
9 / 1 / 4
48.1% KP
18,471
25.4% share
11,693g
177 CS · 7.8/m
KingAce#TR1
Kha'Zix · Jungle
4 / 4 / 3
25.9% KP
6,397
8.8% share
9,250g
165 CS · 7.3/m
ZOR YARIŞIRLAR#1818
Locke · Mid
12 / 2 / 3
55.6% KP
21,717
29.8% share
12,560g
204 CS · 9/m
Classy#07070
Viktor · ADC
0 / 4 / 5
18.5% KP
15,604
21.4% share
8,767g
187 CS · 8.2/m
Etlnss#ETL
Seraphine · Support
2 / 3 / 12
51.9% KP
10,649
14.6% share
7,162g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
