Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 60 days ago
2 / 6 / 5
K / D / A
23.3%
Kill participation
844.5
Damage / min
13,150g
404.4 gold / min
14
10 placed · 0 cleared
253
7.8 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatoldgm130iqahmad#kajun
Sion · Top
3 / 6 / 6
30% KP
21,614
17% share
12,064g
216 CS · 6.6/m
Obsession#mid
Jarvan IV · Jungle
13 / 12 / 11
80% KP
34,766
27.4% share
16,986g
202 CS · 6.2/m
ColdPalmer#TR2
Syndra · Mid
10 / 9 / 7
56.7% KP
33,270
26.2% share
15,525g
251 CS · 7.7/m
mxch1n3#1790
Jhin · ADC
2 / 6 / 5
23.3% KP
27,459
21.6% share
13,150g
253 CS · 7.8/m
Barkın xcx#arl
Lux · Support
2 / 10 / 15
56.7% KP
9,982
7.9% share
9,558g
36 CS · 1.1/m
Red side
VictoryLordGrimm#Vayne
Ornn · Top
3 / 4 / 10
30.2% KP
29,508
19.7% share
12,457g
263 CS · 8.1/m
gugukkuşu#gak
Naafiri · Jungle
7 / 8 / 15
51.2% KP
21,785
14.5% share
14,302g
245 CS · 7.5/m
Avalanche#TRdog
Veigar · Mid
19 / 3 / 9
65.1% KP
54,550
36.4% share
20,807g
312 CS · 9.6/m
anlamsiz hayat#1v9
Twitch · ADC
12 / 6 / 9
48.8% KP
28,401
19% share
15,962g
189 CS · 5.8/m
Etlnss#ETL
Bard · Support
2 / 9 / 22
55.8% KP
15,607
10.4% share
10,435g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
