Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 55 days ago
8 / 6 / 10
K / D / A
60%
Kill participation
936
Damage / min
15,038g
563.6 gold / min
17
8 placed · 3 cleared
223
8.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybloodbath#1337
Yone · Top
3 / 8 / 11
45.2% KP
28,579
26.2% share
10,283g
192 CS · 7.2/m
Discipline#AKT
Lee Sin · Jungle
8 / 4 / 10
58.1% KP
19,001
17.4% share
13,690g
175 CS · 6.6/m
im just better#ziyan
Kassadin · Mid
7 / 3 / 4
35.5% KP
18,246
16.7% share
12,089g
229 CS · 8.6/m
impty#999
Kalista · ADC
13 / 7 / 7
64.5% KP
32,686
30% share
17,545g
253 CS · 9.5/m
vak ördek#TR1
Rell · Support
0 / 8 / 19
61.3% KP
10,510
9.6% share
8,025g
20 CS · 0.7/m
Red side
DefeatBluetal#TR1
Nasus · Top
9 / 7 / 2
36.7% KP
27,417
28.6% share
13,213g
237 CS · 8.9/m
fulltime tragedy#god
Hecarim · Jungle
9 / 7 / 9
60% KP
16,610
17.3% share
12,080g
195 CS · 7.3/m
jesus christ#311
Syndra · Mid
3 / 5 / 9
40% KP
18,971
19.8% share
11,394g
203 CS · 7.6/m
mxch1n3#1790
Kai'Sa · ADC
8 / 6 / 10
60% KP
24,975
26.1% share
15,038g
223 CS · 8.4/m
Nehmir1#NEH
Lulu · Support
1 / 6 / 22
76.7% KP
7,818
8.2% share
7,960g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
