Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 52 days ago
18 / 7 / 11
K / D / A
56.9%
Kill participation
1,493.4
Damage / min
21,743g
644.2 gold / min
22
12 placed · 3 cleared
293
8.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWHIRLWIND#999
Fiora · Top
3 / 6 / 7
22.7% KP
28,797
15.7% share
11,768g
210 CS · 6.2/m
zuhe#xxx
Rengar · Jungle
10 / 7 / 13
52.3% KP
30,025
16.3% share
15,273g
249 CS · 7.4/m
Java#Tr2
Lissandra · Mid
7 / 10 / 16
52.3% KP
44,399
24.2% share
13,150g
224 CS · 6.6/m
i will cherish u#4GET十
Draven · ADC
24 / 13 / 7
70.5% KP
70,276
38.2% share
24,373g
210 CS · 6.2/m
kageoni#119
Leona · Support
0 / 15 / 21
47.7% KP
10,257
5.6% share
8,822g
17 CS · 0.5/m
Red side
VictoryJajanken#9557
Aatrox · Top
12 / 5 / 17
56.9% KP
51,093
30.7% share
16,393g
223 CS · 6.6/m
Impact#000
Lee Sin · Jungle
6 / 12 / 20
51% KP
17,036
10.2% share
14,684g
205 CS · 6.1/m
selvisk#idgaf
Sylas · Mid
13 / 14 / 13
51% KP
37,379
22.5% share
13,763g
179 CS · 5.3/m
mxch1n3#1790
Tristana · ADC
18 / 7 / 11
56.9% KP
50,402
30.3% share
21,743g
293 CS · 8.7/m
hana kiss#luv
Lulu · Support
2 / 6 / 40
82.4% KP
10,566
6.3% share
11,542g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
