Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 46 days ago
3 / 1 / 30
K / D / A
76.7%
Kill participation
473.8
Damage / min
9,138g
373.2 gold / min
79
29 placed · 3 cleared
24
1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTanez#Relia
Irelia · Top
5 / 11 / 1
28.6% KP
21,527
23.5% share
9,593g
186 CS · 7.6/m
trying#new
Viego · Jungle
6 / 7 / 3
42.9% KP
15,762
17.2% share
11,399g
168 CS · 6.9/m
clark kent#berke
Annie · Mid
2 / 6 / 6
38.1% KP
22,132
24.1% share
8,208g
145 CS · 5.9/m
Michael Olise#1700
Kalista · ADC
7 / 11 / 1
38.1% KP
23,227
25.3% share
12,063g
193 CS · 7.9/m
Kckarakus#Kar
Alistar · Support
1 / 9 / 6
33.3% KP
9,021
9.8% share
6,585g
31 CS · 1.3/m
Red side
VictoryGözlükFetişimVar#Shen
Shen · Top
10 / 5 / 11
48.8% KP
21,104
22.3% share
12,252g
177 CS · 7.2/m
dc gg melun#bloxa
Sylas · Jungle
9 / 6 / 14
53.5% KP
21,308
22.5% share
11,287g
153 CS · 6.2/m
kkuzgun#K07
Anivia · Mid
7 / 5 / 10
39.5% KP
16,001
16.9% share
10,898g
172 CS · 7/m
kanseitai#uch23
Jinx · ADC
14 / 4 / 10
55.8% KP
24,750
26.1% share
13,339g
169 CS · 6.9/m
mxch1n3#1790
Janna · Support
3 / 1 / 30
76.7% KP
11,600
12.2% share
9,138g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
