Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 37 days ago
1 / 7 / 18
K / D / A
61.3%
Kill participation
282.1
Damage / min
9,290g
284.5 gold / min
103
43 placed · 10 cleared
24
0.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL9 kekoingiliz#UK01
Darius · Top
5 / 6 / 3
25.8% KP
22,351
18.9% share
12,652g
201 CS · 6.2/m
İnsan Çalışması#TR1
Taliyah · Jungle
6 / 9 / 10
51.6% KP
24,680
20.9% share
14,693g
227 CS · 7/m
Puca#ali
Qiyana · Mid
8 / 10 / 7
48.4% KP
29,571
25% share
14,165g
203 CS · 6.2/m
angel sinner#4 3
Kalista · ADC
11 / 6 / 7
58.1% KP
32,350
27.4% share
17,735g
283 CS · 8.7/m
mxch1n3#1790
Thresh · Support
1 / 7 / 18
61.3% KP
9,209
7.8% share
9,290g
24 CS · 0.7/m
Red side
VictoryQınZhao#1234
Vladimir · Top
7 / 6 / 6
34.2% KP
36,472
23% share
13,027g
237 CS · 7.3/m
shadows guide me#1903
Zed · Jungle
12 / 6 / 9
55.3% KP
36,167
22.8% share
17,388g
198 CS · 6.1/m
ColdPalmer#TR2
Syndra · Mid
11 / 5 / 9
52.6% KP
35,610
22.5% share
17,266g
267 CS · 8.2/m
ERSO#4444
Yunara · ADC
7 / 7 / 11
47.4% KP
44,027
27.8% share
17,852g
305 CS · 9.3/m
Rakan God#Rakan
Rakan · Support
1 / 7 / 20
55.3% KP
6,045
3.8% share
9,748g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
