Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 34 days ago
2 / 5 / 25
K / D / A
65.9%
Kill participation
390.8
Damage / min
10,339g
289.1 gold / min
96
49 placed · 5 cleared
29
0.8 CS / min
Objective control
1
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKorigato#Gato
Wukong · Top
11 / 14 / 4
44.1% KP
30,701
24.3% share
15,607g
217 CS · 6.1/m
Tears Of Axe#TR42
Viego · Jungle
14 / 5 / 8
64.7% KP
32,855
26% share
20,054g
275 CS · 7.7/m
S2ŞEN KIZLAR DM#3162
Diana · Mid
6 / 10 / 5
32.4% KP
31,524
24.9% share
14,156g
235 CS · 6.6/m
Normal insan#2121
Tristana · ADC
2 / 7 / 12
41.2% KP
23,815
18.8% share
14,978g
262 CS · 7.3/m
sonumu getir#997
Janna · Support
1 / 5 / 21
64.7% KP
7,643
6% share
10,975g
35 CS · 1/m
Red side
VictorySon Of Cooger#2534
Kennen · Top
7 / 11 / 12
46.3% KP
19,061
15.6% share
12,847g
202 CS · 5.6/m
Dutchman#Rai
Jarvan IV · Jungle
8 / 6 / 20
68.3% KP
18,164
14.8% share
15,567g
218 CS · 6.1/m
Altis#TR2
Kassadin · Mid
16 / 9 / 4
48.8% KP
35,737
29.2% share
19,267g
267 CS · 7.5/m
DD HIGHEST#ddm
Yunara · ADC
8 / 5 / 14
53.7% KP
35,456
29% share
22,613g
398 CS · 11.1/m
mxch1n3#1790
Karma · Support
2 / 5 / 25
65.9% KP
13,979
11.4% share
10,339g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
