Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 33 days ago
9 / 5 / 14
K / D / A
60.5%
Kill participation
1,041.2
Damage / min
14,697g
514.2 gold / min
33
2 placed · 7 cleared
219
7.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
5
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Tryndamere · Top
8 / 6 / 5
34.2% KP
21,271
15.3% share
15,116g
261 CS · 9.1/m
mxch1n3#1790
Sylas · Jungle
9 / 5 / 14
60.5% KP
29,760
21.4% share
14,697g
219 CS · 7.7/m
neyse#TrTr1
Hwei · Mid
11 / 7 / 15
68.4% KP
54,600
39.3% share
12,762g
169 CS · 5.9/m
My feelings died#167
Nilah · ADC
5 / 9 / 5
26.3% KP
19,114
13.8% share
13,179g
240 CS · 8.4/m
EVETSHACOSUPEZİK#Clown
Janna · Support
5 / 2 / 22
71.1% KP
14,163
10.2% share
10,543g
24 CS · 0.8/m
Red side
Defeat나비보벳따우#2342
Nasus · Top
3 / 7 / 6
31% KP
14,702
11.6% share
9,293g
167 CS · 5.8/m
cielrys lover#2201
Gwen · Jungle
4 / 7 / 9
44.8% KP
24,891
19.6% share
14,077g
224 CS · 7.8/m
Sloas#sloas
Olaf · Mid
10 / 10 / 5
51.7% KP
30,292
23.8% share
15,928g
230 CS · 8/m
geto#zxc
Xayah · ADC
12 / 5 / 8
69% KP
51,380
40.4% share
18,347g
305 CS · 10.7/m
yusufreizzzz#00000
Rakan · Support
0 / 9 / 19
65.5% KP
5,779
4.5% share
8,482g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
