Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 33 days ago
3 / 2 / 15
K / D / A
90%
Kill participation
333.3
Damage / min
8,829g
318 gold / min
93
37 placed · 12 cleared
28
1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrk30mik#00000
Urgot · Top
6 / 4 / 5
55% KP
15,205
19.8% share
11,206g
181 CS · 6.5/m
Sui Ishida#ati
Qiyana · Jungle
2 / 6 / 8
50% KP
22,864
29.8% share
10,507g
183 CS · 6.6/m
zab#TR1
Anivia · Mid
1 / 5 / 3
20% KP
13,983
18.2% share
10,041g
251 CS · 9/m
Kamikaze#RN02
Xayah · ADC
8 / 11 / 1
45% KP
15,527
20.2% share
12,405g
175 CS · 6.3/m
mxch1n3#1790
Janna · Support
3 / 2 / 15
90% KP
9,254
12% share
8,829g
28 CS · 1/m
Red side
VictoryAlex Mercer#1v9
Olaf · Top
0 / 7 / 5
17.9% KP
10,944
9.8% share
10,593g
233 CS · 8.4/m
jjeiz#jst
Viego · Jungle
5 / 4 / 7
42.9% KP
14,470
13% share
12,324g
203 CS · 7.3/m
BotaGax#TR10
Viktor · Mid
3 / 2 / 5
28.6% KP
24,764
22.3% share
11,743g
248 CS · 8.9/m
geto#zxc
Yunara · ADC
16 / 1 / 8
85.7% KP
52,225
47% share
21,058g
308 CS · 11.1/m
Mal#8619
Nautilus · Support
4 / 6 / 18
78.6% KP
8,806
7.9% share
9,477g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
