Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 19 days ago
2 / 2 / 28
K / D / A
68.2%
Kill participation
256.9
Damage / min
9,775g
346.2 gold / min
71
26 placed · 5 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBekoAnchastre#Beko
Pantheon · Top
2 / 13 / 7
40.9% KP
19,834
20.3% share
8,338g
131 CS · 4.6/m
AİLEİÇİŞİDDET74#1884
Shaco · Jungle
8 / 5 / 9
77.3% KP
15,826
16.2% share
13,242g
153 CS · 5.4/m
SufferingForever#dddd
Akali · Mid
3 / 8 / 6
40.9% KP
17,275
17.7% share
10,318g
202 CS · 7.2/m
Li Lenzü#Krsta
Aphelios · ADC
9 / 10 / 7
72.7% KP
38,475
39.3% share
17,055g
280 CS · 9.9/m
Charmie#lynn
Yuumi · Support
0 / 8 / 17
77.3% KP
6,409
6.6% share
6,965g
18 CS · 0.6/m
Red side
VictoryFatal Bloom#talon
Fiora · Top
12 / 5 / 14
59.1% KP
35,049
35.7% share
15,770g
226 CS · 8/m
Hallederiz Yavru#003
Lee Sin · Jungle
16 / 5 / 11
61.4% KP
25,501
26% share
17,221g
282 CS · 10/m
sen iste#123
Galio · Mid
10 / 4 / 18
63.6% KP
24,171
24.6% share
12,497g
154 CS · 5.5/m
G2 Hans sama#skerm
Yunara · ADC
4 / 6 / 3
15.9% KP
6,095
6.2% share
8,214g
96 CS · 3.4/m
mxch1n3#1790
Janna · Support
2 / 2 / 28
68.2% KP
7,253
7.4% share
9,775g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
