Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 15 days ago
1 / 1 / 7
K / D / A
88.9%
Kill participation
230.2
Damage / min
5,170g
273.8 gold / min
38
15 placed · 4 cleared
31
1.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForset#TR1
Renekton · Top
3 / 1 / 1
14.8% KP
8,181
13.1% share
7,183g
149 CS · 7.9/m
Hain sama#TR1
Lee Sin · Jungle
2 / 1 / 8
37% KP
7,437
11.9% share
8,492g
162 CS · 8.6/m
Dazzle fun acc#RLY
LeBlanc · Mid
10 / 2 / 4
51.9% KP
16,216
25.9% share
9,652g
123 CS · 6.5/m
Honorare#Honor
Yunara · ADC
12 / 2 / 3
55.6% KP
26,701
42.7% share
14,343g
198 CS · 10.5/m
moshi#zxc
Nautilus · Support
0 / 3 / 15
55.6% KP
3,981
6.4% share
6,564g
19 CS · 1/m
Red side
Defeatof e#6125
Ornn · Top
2 / 3 / 2
44.4% KP
11,138
29.6% share
6,772g
141 CS · 7.5/m
manifestkindred#kndrd
Kindred · Jungle
1 / 11 / 4
55.6% KP
8,040
21.4% share
6,236g
72 CS · 3.8/m
Kemosahbe#TR1
Aurelion Sol · Mid
2 / 6 / 2
44.4% KP
6,356
16.9% share
6,322g
108 CS · 5.7/m
Tatsucem#Tatsu
Jinx · ADC
3 / 6 / 2
55.6% KP
7,711
20.5% share
7,044g
128 CS · 6.8/m
mxch1n3#1790
Lulu · Support
1 / 1 / 7
88.9% KP
4,347
11.6% share
5,170g
31 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
