Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 15 days ago
2 / 8 / 22
K / D / A
72.7%
Kill participation
313.8
Damage / min
9,639g
307.1 gold / min
81
44 placed · 6 cleared
20
0.6 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMêhrunês#xxxxx
Yone · Top
8 / 8 / 7
45.5% KP
25,597
21.4% share
14,246g
238 CS · 7.6/m
Selo#TR6
Lee Sin · Jungle
2 / 7 / 8
30.3% KP
13,616
11.4% share
11,235g
201 CS · 6.4/m
prensess yiit#035
Kennen · Mid
9 / 9 / 6
45.5% KP
31,232
26.1% share
13,709g
185 CS · 5.9/m
sharp#TR2
Zeri · ADC
12 / 9 / 8
60.6% KP
39,472
33% share
18,127g
286 CS · 9.1/m
mxch1n3#1790
Janna · Support
2 / 8 / 22
72.7% KP
9,847
8.2% share
9,639g
20 CS · 0.6/m
Red side
Victoryrandom kid#3333
Jayce · Top
5 / 9 / 9
34.1% KP
25,481
19.1% share
12,731g
221 CS · 7/m
saintlovell#2012
Talon · Jungle
16 / 4 / 6
53.7% KP
36,927
27.6% share
18,839g
286 CS · 9.1/m
Dazzle fun acc#RLY
Lissandra · Mid
7 / 8 / 11
43.9% KP
27,709
20.7% share
14,123g
239 CS · 7.6/m
nightcrawler#456
Sivir · ADC
10 / 8 / 10
48.8% KP
33,857
25.3% share
19,661g
304 CS · 9.7/m
near#xxxx
Nautilus · Support
3 / 4 / 25
68.3% KP
9,720
7.3% share
10,744g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
