Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 15 days ago
6 / 2 / 13
K / D / A
45.2%
Kill participation
628.1
Damage / min
17,106g
544.5 gold / min
30
13 placed · 6 cleared
317
10.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpablo sexcobra#zorba
Mordekaiser · Top
1 / 7 / 1
8.3% KP
7,690
8.3% share
9,234g
176 CS · 5.6/m
carma#sga35
Kha'Zix · Jungle
2 / 11 / 3
20.8% KP
11,681
12.7% share
10,114g
158 CS · 5/m
kaiataturk#kai
Yasuo · Mid
13 / 10 / 4
70.8% KP
42,996
46.7% share
16,802g
246 CS · 7.8/m
xCOLORSAFTERDARK#LW1
Tristana · ADC
6 / 6 / 7
54.2% KP
21,792
23.6% share
15,163g
268 CS · 8.5/m
DİØ BRANDØ#TR1
Lulu · Support
2 / 8 / 16
75% KP
7,987
8.7% share
9,680g
14 CS · 0.4/m
Red side
Victoryニサン#TR001
Kennen · Top
11 / 2 / 10
50% KP
34,068
27.8% share
14,003g
209 CS · 6.7/m
demonshade#333
Qiyana · Jungle
12 / 8 / 14
61.9% KP
32,245
26.3% share
16,054g
238 CS · 7.6/m
UMAD BABA#CHALL
Katarina · Mid
8 / 9 / 8
38.1% KP
24,001
19.6% share
12,272g
193 CS · 6.1/m
mxch1n3#1790
Xayah · ADC
6 / 2 / 13
45.2% KP
19,734
16.1% share
17,106g
317 CS · 10.1/m
daydate 40 smoke#777
Bard · Support
5 / 3 / 25
71.4% KP
12,393
10.1% share
11,574g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
