Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 8 days ago
1 / 7 / 16
K / D / A
70.8%
Kill participation
273.7
Damage / min
8,400g
281.9 gold / min
99
39 placed · 6 cleared
14
0.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryQınZhao#1234
Olaf · Top
6 / 6 / 16
57.9% KP
22,605
19% share
13,197g
225 CS · 7.6/m
BlueSpire#kiyo
Qiyana · Jungle
12 / 6 / 8
52.6% KP
23,667
19.9% share
16,274g
232 CS · 7.8/m
convenience#swag
Akshan · Mid
11 / 4 / 10
55.3% KP
31,236
26.3% share
14,661g
224 CS · 7.5/m
SlentÐeath#TR1
Vladimir · ADC
9 / 2 / 16
65.8% KP
30,548
25.7% share
14,901g
225 CS · 7.6/m
mein kopf#otan4
Leona · Support
0 / 6 / 24
63.2% KP
10,688
9% share
8,613g
25 CS · 0.8/m
Red side
DefeatMay#early
Lissandra · Top
4 / 12 / 5
37.5% KP
27,457
26.7% share
10,855g
194 CS · 6.5/m
Prens Murtaza V#TR1
Viego · Jungle
5 / 5 / 4
37.5% KP
11,508
11.2% share
12,132g
212 CS · 7.1/m
daewi#nox
Akali · Mid
10 / 6 / 8
75% KP
32,245
31.4% share
13,378g
202 CS · 6.8/m
bydead666#TR1
Kai'Sa · ADC
4 / 8 / 6
41.7% KP
23,281
22.7% share
12,986g
236 CS · 7.9/m
mxch1n3#1790
Rakan · Support
1 / 7 / 16
70.8% KP
8,156
7.9% share
8,400g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
