Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 3 days ago
6 / 7 / 6
K / D / A
41.4%
Kill participation
1,250
Damage / min
17,722g
600.7 gold / min
12
8 placed · 2 cleared
302
10.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrk30mik#00000
Urgot · Top
5 / 9 / 7
41.4% KP
21,098
18.5% share
12,646g
197 CS · 6.7/m
Vuennex#0102
Viego · Jungle
15 / 4 / 6
72.4% KP
22,114
19.4% share
16,703g
221 CS · 7.5/m
Dazzle fun acc#RLY
LeBlanc · Mid
3 / 5 / 10
44.8% KP
26,139
22.9% share
10,926g
197 CS · 6.7/m
mxch1n3#1790
Xayah · ADC
6 / 7 / 6
41.4% KP
36,875
32.3% share
17,722g
302 CS · 10.2/m
Tomoe#112
Milio · Support
0 / 7 / 23
79.3% KP
7,810
6.8% share
9,381g
20 CS · 0.7/m
Red side
DefeatNecrotyle#necro
Olaf · Top
8 / 4 / 5
41.9% KP
18,487
17.9% share
14,058g
262 CS · 8.9/m
Selo#TR6
Shyvana · Jungle
3 / 4 / 9
38.7% KP
22,416
21.7% share
13,110g
263 CS · 8.9/m
Ygtrêce#TR1
Gragas · Mid
9 / 6 / 3
38.7% KP
28,087
27.2% share
13,563g
227 CS · 7.7/m
Hain sama#TR1
Irelia · ADC
9 / 9 / 6
48.4% KP
25,354
24.5% share
14,274g
223 CS · 7.6/m
Vessel of Sin#Solar
Blitzcrank · Support
2 / 6 / 17
61.3% KP
9,052
8.8% share
9,188g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
