Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 3 days ago
4 / 7 / 19
K / D / A
56.1%
Kill participation
418.5
Damage / min
10,482g
314.9 gold / min
99
44 placed · 6 cleared
22
0.7 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychasing heights#RANK1
Fiora · Top
15 / 5 / 4
46.3% KP
45,362
34.5% share
19,877g
281 CS · 8.4/m
yieeed#404
Graves · Jungle
11 / 6 / 5
39% KP
30,026
22.8% share
15,629g
228 CS · 6.9/m
Hain sama#TR1
Kassadin · Mid
4 / 8 / 3
17.1% KP
16,050
12.2% share
12,264g
198 CS · 5.9/m
zaferlol#333
Jinx · ADC
7 / 8 / 13
48.8% KP
26,202
19.9% share
17,458g
286 CS · 8.6/m
mxch1n3#1790
Karma · Support
4 / 7 / 19
56.1% KP
13,928
10.6% share
10,482g
22 CS · 0.7/m
Red side
DefeatAtode#lord
Riven · Top
5 / 9 / 6
32.4% KP
16,935
12.3% share
12,909g
217 CS · 6.5/m
Çalıya Totem#ward
Naafiri · Jungle
13 / 4 / 9
64.7% KP
38,142
27.7% share
17,032g
246 CS · 7.4/m
Wûll N#jkz
Sylas · Mid
11 / 6 / 12
67.6% KP
45,703
33.2% share
16,036g
242 CS · 7.3/m
teemo courtois#tr9
Teemo · ADC
5 / 11 / 8
38.2% KP
31,408
22.8% share
16,395g
299 CS · 9/m
Rakan God#Rakan
Rakan · Support
0 / 11 / 18
52.9% KP
5,589
4.1% share
8,849g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
