Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 23 hours ago
10 / 6 / 4
K / D / A
73.7%
Kill participation
818.9
Damage / min
15,969g
562.3 gold / min
25
11 placed · 5 cleared
266
9.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Jax · Top
8 / 4 / 6
40% KP
22,178
22.4% share
11,255g
191 CS · 6.7/m
bizden geçti#melun
Master Yi · Jungle
11 / 2 / 7
51.4% KP
16,333
16.5% share
15,817g
242 CS · 8.5/m
Jaquen#TR2
Kassadin · Mid
9 / 2 / 6
42.9% KP
29,053
29.4% share
14,866g
268 CS · 9.4/m
geto#zxc
Xayah · ADC
6 / 3 / 10
45.7% KP
22,060
22.3% share
15,798g
277 CS · 9.8/m
İÇERİM ŞARABI#NTC
Blitzcrank · Support
1 / 8 / 15
45.7% KP
9,350
9.4% share
8,721g
23 CS · 0.8/m
Red side
Defeatprensess yiit#035
Olaf · Top
1 / 9 / 4
26.3% KP
15,985
18% share
8,832g
216 CS · 7.6/m
Elonuzda Pat Pat#TR1
Evelynn · Jungle
5 / 6 / 8
68.4% KP
18,557
20.9% share
11,635g
160 CS · 5.6/m
G O A T#e m o
Viktor · Mid
3 / 9 / 4
36.8% KP
23,656
26.7% share
10,028g
238 CS · 8.4/m
mxch1n3#1790
Kai'Sa · ADC
10 / 6 / 4
73.7% KP
23,258
26.2% share
15,969g
266 CS · 9.4/m
Runa#emo
Lulu · Support
0 / 5 / 15
78.9% KP
7,294
8.2% share
7,417g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
