Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 1 hours ago
17 / 5 / 9
K / D / A
74.3%
Kill participation
1,733.9
Damage / min
19,501g
665.6 gold / min
26
10 placed · 7 cleared
283
9.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykick tireurennu#ch139
Camille · Top
9 / 10 / 4
30.2% KP
32,645
20.6% share
14,614g
194 CS · 6.6/m
no me duele#9 9
Hecarim · Jungle
10 / 5 / 14
55.8% KP
33,011
20.8% share
16,684g
310 CS · 10.6/m
yakaladım seni#yavuz
Kog'Maw · Mid
13 / 3 / 10
53.5% KP
50,792
32% share
16,171g
262 CS · 8.9/m
mihaylovna#xxx
Yunara · ADC
10 / 8 / 10
46.5% KP
34,985
22.1% share
14,590g
209 CS · 7.1/m
Guillotine#0004
Lulu · Support
1 / 9 / 22
53.5% KP
7,130
4.5% share
8,345g
22 CS · 0.8/m
Red side
DefeatFantasticBorek#TR1
Zac · Top
8 / 13 / 8
45.7% KP
25,895
20.5% share
12,334g
192 CS · 6.6/m
carma#sga35
Graves · Jungle
8 / 10 / 8
45.7% KP
22,797
18% share
13,498g
213 CS · 7.3/m
BaBareiSs#TR1
Lissandra · Mid
2 / 10 / 5
20% KP
18,488
14.6% share
10,512g
208 CS · 7.1/m
mxch1n3#1790
Ezreal · ADC
17 / 5 / 9
74.3% KP
50,804
40.2% share
19,501g
283 CS · 9.7/m
BODYGUARD MÜSLÜM#20 CM
Yuumi · Support
0 / 5 / 27
77.1% KP
8,332
6.6% share
8,536g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
