Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 112 days ago
11 / 6 / 5
K / D / A
64%
Kill participation
983.3
Damage / min
14,272g
494.4 gold / min
37
13 placed · 4 cleared
221
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHappy1Hour#EUNE
Xin Zhao · Top
3 / 7 / 5
23.5% KP
23,423
19.5% share
11,081g
203 CS · 7/m
Suchyy#EUNE
Sylas · Jungle
7 / 4 / 9
47.1% KP
16,617
13.8% share
13,761g
213 CS · 7.4/m
Dettlaff Eretein#1275
Kassadin · Mid
14 / 1 / 8
64.7% KP
46,289
38.5% share
19,758g
277 CS · 9.6/m
ANTYKONFIDENT#PDW
Draven · ADC
5 / 8 / 9
41.2% KP
16,936
14.1% share
13,288g
180 CS · 6.2/m
Nyier#SMRF
Pantheon · Support
5 / 5 / 14
55.9% KP
16,967
14.1% share
11,317g
53 CS · 1.8/m
Red side
Defeataqwaq#raa
Gragas · Top
4 / 7 / 2
24% KP
25,667
24.2% share
9,650g
208 CS · 7.2/m
petrzalsky princ#zeen
Jax · Jungle
11 / 6 / 5
64% KP
28,385
26.8% share
14,272g
221 CS · 7.7/m
S I V L A#GTP
Lissandra · Mid
5 / 7 / 4
36% KP
21,867
20.7% share
11,097g
240 CS · 8.3/m
MILICKE8#EUNE
Senna · ADC
2 / 8 / 13
60% KP
17,310
16.3% share
11,838g
166 CS · 5.8/m
Eden#6622
Tahm Kench · Support
3 / 6 / 8
44% KP
12,659
12% share
8,152g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
