Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 112 days ago
9 / 6 / 7
K / D / A
72.7%
Kill participation
788.7
Damage / min
15,014g
519.5 gold / min
23
3 placed · 3 cleared
235
8.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoinflip#Adeno
Gangplank · Top
9 / 5 / 4
33.3% KP
28,792
23% share
16,106g
269 CS · 9.3/m
AmanitaMuscaria#5151
Sylas · Jungle
5 / 4 / 14
48.7% KP
14,080
11.2% share
12,638g
212 CS · 7.3/m
JACHYM FISHERMAN#LOVE
Viktor · Mid
7 / 2 / 10
43.6% KP
32,298
25.8% share
13,418g
248 CS · 8.6/m
Kac0217#EUNE
Swain · ADC
17 / 4 / 11
71.8% KP
40,646
32.5% share
18,092g
247 CS · 8.5/m
FarmAddict#xDDD
Thresh · Support
1 / 7 / 16
43.6% KP
9,369
7.5% share
9,213g
40 CS · 1.4/m
Red side
DefeatΜηχανακιΤζορνταν#ΜΕΝΙΟ
Zed · Top
2 / 6 / 3
22.7% KP
23,017
21.5% share
11,775g
215 CS · 7.4/m
petrzalsky princ#zeen
Viego · Jungle
9 / 6 / 7
72.7% KP
22,793
21.3% share
15,014g
235 CS · 8.1/m
Zeke is me#EUNE
Sett · Mid
6 / 8 / 4
45.5% KP
25,355
23.7% share
12,335g
234 CS · 8.1/m
FaiNNer#EUNE
Syndra · ADC
2 / 9 / 12
63.6% KP
25,959
24.3% share
12,666g
200 CS · 6.9/m
Boabă Zen#rawr
Alistar · Support
3 / 10 / 4
31.8% KP
9,921
9.3% share
7,777g
53 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
