Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 111 days ago
6 / 7 / 3
K / D / A
20%
Kill participation
706
Damage / min
13,415g
422.1 gold / min
18
11 placed · 0 cleared
248
7.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAmogusGaming374#sussy
Garen · Top
11 / 7 / 6
54.8% KP
43,707
27.8% share
16,763g
241 CS · 7.6/m
ionian sword#wuju
Master Yi · Jungle
9 / 10 / 9
58.1% KP
32,551
20.7% share
15,280g
208 CS · 6.5/m
NickZS#EUNE
Anivia · Mid
3 / 7 / 9
38.7% KP
28,974
18.4% share
12,266g
177 CS · 5.6/m
Νosferatu#EUNE
Syndra · ADC
4 / 14 / 7
35.5% KP
30,268
19.3% share
12,767g
186 CS · 5.9/m
Fabiano#3644
Nautilus · Support
4 / 7 / 14
58.1% KP
21,732
13.8% share
10,696g
58 CS · 1.8/m
Red side
Victorypetrzalsky princ#zeen
Cho'Gath · Top
6 / 7 / 3
20% KP
22,438
16.1% share
13,415g
248 CS · 7.8/m
liżma enjoyer#EUNE
Sylas · Jungle
12 / 6 / 9
46.7% KP
25,764
18.5% share
16,396g
246 CS · 7.7/m
Sisyphus#15975
Tryndamere · Mid
9 / 3 / 6
33.3% KP
26,990
19.4% share
16,433g
305 CS · 9.6/m
Krasnoludzik#EUNE
Zaahen · ADC
11 / 7 / 17
62.2% KP
38,287
27.6% share
16,244g
261 CS · 8.2/m
michał anioi#EUNE
Sejuani · Support
7 / 8 / 28
77.8% KP
25,493
18.3% share
12,805g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
