Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 110 days ago
14 / 8 / 9
K / D / A
79.3%
Kill participation
944.4
Damage / min
16,391g
492 gold / min
21
2 placed · 2 cleared
196
5.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapantsak#ΝΩΕ
Kalista · Top
6 / 12 / 7
44.8% KP
30,670
25.3% share
16,066g
264 CS · 7.9/m
petrzalsky princ#zeen
Naafiri · Jungle
14 / 8 / 9
79.3% KP
31,464
25.9% share
16,391g
196 CS · 5.9/m
PTA Viego#slopp
Gragas · Mid
3 / 9 / 14
58.6% KP
28,959
23.9% share
12,052g
196 CS · 5.9/m
Downtown PlaYboi#EUNE
Xerath · ADC
4 / 9 / 5
31% KP
19,028
15.7% share
15,384g
239 CS · 7.2/m
LunaDown#EUNE
Taric · Support
2 / 4 / 20
75.9% KP
11,297
9.3% share
11,470g
43 CS · 1.3/m
Red side
Victorycoldfart reborn#stink
Ornn · Top
3 / 6 / 16
45.2% KP
20,731
15.7% share
12,352g
167 CS · 5/m
0111mgwa#peace
Fizz · Jungle
17 / 6 / 6
54.8% KP
46,569
35.2% share
18,695g
250 CS · 7.5/m
Eden#6622
Riven · Mid
10 / 7 / 8
42.9% KP
26,315
19.9% share
17,154g
265 CS · 8/m
Ohre#WTF
Yasuo · ADC
10 / 7 / 6
38.1% KP
32,342
24.4% share
19,649g
313 CS · 9.4/m
KrzysiekMagik#EUNE
Zilean · Support
2 / 3 / 26
66.7% KP
6,417
4.8% share
10,527g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
