Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 110 days ago
6 / 1 / 11
K / D / A
60.7%
Kill participation
966.3
Damage / min
15,523g
474.5 gold / min
39
3 placed · 11 cleared
302
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaiXCRO#EUNE
Darius · Top
8 / 8 / 9
54.8% KP
25,729
17.6% share
14,887g
240 CS · 7.3/m
DaxRages#FREAK
Aatrox · Jungle
11 / 5 / 6
54.8% KP
28,219
19.3% share
16,623g
250 CS · 7.6/m
javicilie#3409
Ahri · Mid
4 / 7 / 8
38.7% KP
27,256
18.7% share
11,039g
185 CS · 5.7/m
ADC Κing#SMDZG
Smolder · ADC
8 / 2 / 13
67.7% KP
55,068
37.7% share
18,659g
321 CS · 9.8/m
LunaDown#EUNE
Taric · Support
0 / 6 / 19
61.3% KP
9,645
6.6% share
9,381g
35 CS · 1.1/m
Red side
DefeatDawn#0612
Irelia · Top
16 / 9 / 6
78.6% KP
31,604
24.6% share
18,317g
235 CS · 7.2/m
petrzalsky princ#zeen
Nasus · Jungle
6 / 1 / 11
60.7% KP
31,615
24.6% share
15,523g
302 CS · 9.2/m
MinadoTheSlayer#Elf
Sylas · Mid
3 / 6 / 9
42.9% KP
26,106
20.3% share
10,178g
189 CS · 5.8/m
parkour kitten#YOOO
Caitlyn · ADC
2 / 8 / 5
25% KP
23,326
18.2% share
12,825g
243 CS · 7.4/m
ElectroCutie#BARD
Bard · Support
1 / 7 / 16
60.7% KP
15,846
12.3% share
9,568g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
