Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 109 days ago
10 / 2 / 15
K / D / A
62.5%
Kill participation
1,193.7
Damage / min
14,042g
614.5 gold / min
14
2 placed · 1 cleared
210
9.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMisused#666
Shen · Top
3 / 5 / 12
37.5% KP
13,040
13.7% share
8,324g
142 CS · 6.2/m
petrzalsky princ#zeen
Naafiri · Jungle
10 / 2 / 15
62.5% KP
27,277
28.7% share
14,042g
210 CS · 9.2/m
Primeloryz#EUNE
Locke · Mid
16 / 4 / 5
52.5% KP
26,066
27.4% share
14,626g
157 CS · 6.9/m
ZARATHUSTRA#MOON
Ashe · ADC
7 / 4 / 6
32.5% KP
14,158
14.9% share
11,276g
187 CS · 8.2/m
Azu#xxk
Seraphine · Support
4 / 7 / 15
47.5% KP
14,565
15.3% share
7,787g
18 CS · 0.8/m
Red side
Defeatmihos#1v9
Irelia · Top
6 / 8 / 1
31.8% KP
19,962
28.9% share
10,290g
203 CS · 8.9/m
Acrozo#0001
Kha'Zix · Jungle
5 / 9 / 3
36.4% KP
9,411
13.6% share
8,870g
142 CS · 6.2/m
veke00#EUNE
Gragas · Mid
4 / 9 / 3
31.8% KP
15,736
22.8% share
9,207g
178 CS · 7.8/m
APHELIKING#6666
Aphelios · ADC
5 / 10 / 4
40.9% KP
14,124
20.5% share
10,137g
174 CS · 7.6/m
nexwar#8145
Senna · Support
2 / 4 / 10
54.5% KP
9,788
14.2% share
7,692g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
