Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 109 days ago
12 / 5 / 8
K / D / A
57.1%
Kill participation
1,100.7
Damage / min
18,427g
487.9 gold / min
29
2 placed · 6 cleared
258
6.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySir#1000
Irelia · Top
8 / 6 / 10
51.4% KP
38,796
19.9% share
21,044g
389 CS · 10.3/m
Moskito Bonito#0064
Kayn · Jungle
6 / 4 / 11
48.6% KP
19,195
9.9% share
16,035g
264 CS · 7/m
Bolozon#EUNE
Zed · Mid
11 / 8 / 6
48.6% KP
45,192
23.2% share
15,702g
253 CS · 6.7/m
cryptic messiah#Mikke
Kog'Maw · ADC
6 / 10 / 14
57.1% KP
73,565
37.8% share
17,476g
294 CS · 7.8/m
Ratatuj#8755
Bard · Support
4 / 7 / 14
51.4% KP
17,842
9.2% share
11,544g
33 CS · 0.9/m
Red side
Defeat98 LP#4420
Yasuo · Top
3 / 6 / 10
37.1% KP
30,367
16% share
14,481g
317 CS · 8.4/m
petrzalsky princ#zeen
Naafiri · Jungle
12 / 5 / 8
57.1% KP
41,571
21.9% share
18,427g
258 CS · 6.8/m
cute girl#hnngh
Illaoi · Mid
4 / 12 / 1
14.3% KP
42,777
22.5% share
13,363g
297 CS · 7.9/m
Hate#yyy1
Vladimir · ADC
14 / 4 / 6
57.1% KP
58,654
30.9% share
20,699g
328 CS · 8.7/m
Dexos#EUNE
Karma · Support
2 / 8 / 14
45.7% KP
16,447
8.7% share
10,548g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
