Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 108 days ago
3 / 6 / 4
K / D / A
53.8%
Kill participation
443.8
Damage / min
11,429g
435.9 gold / min
14
1 placed · 3 cleared
172
6.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Irelia · Top
9 / 0 / 1
45.5% KP
16,910
23.1% share
11,859g
230 CS · 8.8/m
viego in head#EUNE
Viego · Jungle
5 / 2 / 5
45.5% KP
13,178
18% share
14,416g
260 CS · 9.9/m
CoinFl1p#EUNE
Sylas · Mid
7 / 3 / 3
45.5% KP
22,199
30.3% share
12,263g
200 CS · 7.6/m
VoidFox#1828
Aphelios · ADC
0 / 5 / 4
18.2% KP
12,994
17.7% share
10,252g
187 CS · 7.1/m
Lurcz#Lurcz
Rakan · Support
1 / 3 / 8
40.9% KP
8,034
11% share
7,115g
17 CS · 0.6/m
Red side
DefeatSelfish Kougioum#EUNE
Nasus · Top
0 / 9 / 3
23.1% KP
4,716
8.2% share
5,375g
72 CS · 2.7/m
petrzalsky princ#zeen
Qiyana · Jungle
3 / 6 / 4
53.8% KP
11,636
20.2% share
11,429g
172 CS · 6.6/m
wdhs#EUNE
Xerath · Mid
5 / 5 / 0
38.5% KP
17,292
30% share
9,334g
193 CS · 7.4/m
miniGOLEM#FAM
Lux · ADC
4 / 1 / 6
76.9% KP
17,342
30% share
10,252g
201 CS · 7.7/m
Sinoesa#EUNE
Janna · Support
1 / 1 / 10
84.6% KP
6,740
11.7% share
6,976g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
