Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 108 days ago
14 / 5 / 8
K / D / A
44.9%
Kill participation
993.2
Damage / min
18,991g
568.9 gold / min
22
3 placed · 2 cleared
248
7.4 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXylox#0420
Aatrox · Top
3 / 14 / 6
25.7% KP
19,344
15.6% share
10,415g
169 CS · 5.1/m
GabrychaBąk123#JDisa
Qiyana · Jungle
16 / 10 / 10
74.3% KP
43,209
34.9% share
20,136g
210 CS · 6.3/m
Misty#vue
Locke · Mid
2 / 8 / 8
28.6% KP
22,892
18.5% share
11,322g
229 CS · 6.9/m
Hate#1502
Vladimir · ADC
5 / 7 / 4
25.7% KP
22,396
18.1% share
14,033g
237 CS · 7.1/m
Samanan#EUNE
Elise · Support
9 / 10 / 9
51.4% KP
16,033
12.9% share
12,232g
50 CS · 1.5/m
Red side
Victory다이애나 사랑#174
Riven · Top
12 / 7 / 6
36.7% KP
30,527
20.5% share
16,466g
223 CS · 6.7/m
petrzalsky princ#zeen
Viego · Jungle
14 / 5 / 8
44.9% KP
33,157
22.3% share
18,991g
248 CS · 7.4/m
Rákóczi#1230
Kassadin · Mid
15 / 5 / 9
49% KP
46,905
31.5% share
17,450g
242 CS · 7.2/m
Patonthert#7772
Brand · ADC
4 / 7 / 11
30.6% KP
22,550
15.1% share
14,624g
224 CS · 6.7/m
Blocked Account#2137
Pyke · Support
4 / 11 / 12
32.7% KP
15,853
10.6% share
11,625g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
