Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 107 days ago
11 / 2 / 5
K / D / A
51.6%
Kill participation
878.7
Damage / min
13,578g
584.4 gold / min
17
2 placed · 1 cleared
189
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMateoZani100#ZOE
Riven · Top
1 / 7 / 1
14.3% KP
7,195
14.8% share
7,967g
168 CS · 7.2/m
MatWix#EUNE
Fizz · Jungle
9 / 3 / 3
85.7% KP
14,304
29.4% share
11,687g
164 CS · 7.1/m
Volkanovski#1v9
Zed · Mid
1 / 9 / 3
28.6% KP
8,356
17.2% share
7,522g
157 CS · 6.8/m
The Champer#4577
Syndra · ADC
1 / 7 / 4
35.7% KP
14,818
30.4% share
8,366g
193 CS · 8.3/m
glebogryzarka387#gleba
Thresh · Support
2 / 5 / 4
42.9% KP
4,003
8.2% share
5,881g
30 CS · 1.3/m
Red side
VictoryMegaMogger67PL#mog
Malphite · Top
4 / 3 / 8
38.7% KP
16,951
22.8% share
10,350g
189 CS · 8.1/m
petrzalsky princ#zeen
Viego · Jungle
11 / 2 / 5
51.6% KP
20,416
27.4% share
13,578g
189 CS · 8.1/m
xDabiiii#4595
Lux · Mid
9 / 3 / 5
45.2% KP
12,680
17% share
11,080g
179 CS · 7.7/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
6 / 2 / 6
38.7% KP
16,859
22.7% share
11,514g
194 CS · 8.4/m
TiranaChampion1#EUN
Seraphine · Support
1 / 4 / 17
58.1% KP
7,506
10.1% share
7,565g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
