Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 106 days ago
6 / 2 / 10
K / D / A
59.3%
Kill participation
653.9
Damage / min
13,386g
546 gold / min
19
2 placed · 2 cleared
226
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDr Sevi#EUNE
Ornn · Top
1 / 4 / 2
16.7% KP
6,238
11.7% share
7,269g
152 CS · 6.2/m
Joshua Kimmich#aura
Nocturne · Jungle
3 / 6 / 2
27.8% KP
11,701
21.9% share
10,590g
199 CS · 8.1/m
cyniCK#Kayle
Kayle · Mid
0 / 8 / 1
5.6% KP
6,509
12.2% share
7,190g
169 CS · 6.9/m
Gregor Eisenhorn#Magos
Varus · ADC
10 / 5 / 4
77.8% KP
22,467
42.1% share
14,258g
214 CS · 8.7/m
Fabiano#3644
Rakan · Support
4 / 4 / 8
66.7% KP
6,438
12.1% share
7,589g
31 CS · 1.3/m
Red side
VictorySkibidi Jayce#Zuko
Jayce · Top
3 / 2 / 7
37% KP
24,847
24.5% share
11,154g
226 CS · 9.2/m
petrzalsky princ#zeen
Sylas · Jungle
6 / 2 / 10
59.3% KP
16,032
15.8% share
13,386g
226 CS · 9.2/m
Freestyle#WARCP
Syndra · Mid
9 / 2 / 6
55.6% KP
31,316
30.9% share
13,942g
239 CS · 9.7/m
SPWS#EUNE
Jinx · ADC
1 / 7 / 8
33.3% KP
12,215
12.1% share
10,147g
172 CS · 7/m
małolata#cipga
Senna · Support
8 / 5 / 9
63% KP
16,818
16.6% share
10,172g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
