Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 105 days ago
9 / 5 / 11
K / D / A
55.6%
Kill participation
939.3
Damage / min
19,342g
469.8 gold / min
19
2 placed · 2 cleared
302
7.3 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
13
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDave3385#EUNE
Ambessa · Top
8 / 7 / 10
47.4% KP
38,129
27.3% share
17,678g
355 CS · 8.6/m
Lørd øƒ Frëñzÿ#MIDRA
Cho'Gath · Jungle
8 / 9 / 10
47.4% KP
33,647
24.1% share
17,040g
292 CS · 7.1/m
ElectricRaccoon#Racc
Kennen · Mid
9 / 6 / 10
50% KP
29,493
21.1% share
16,671g
320 CS · 7.8/m
Bunny Princess#cutee
Seraphine · ADC
10 / 5 / 16
68.4% KP
27,828
19.9% share
20,290g
345 CS · 8.4/m
1717172#szn16
Thresh · Support
3 / 9 / 16
50% KP
10,496
7.5% share
10,709g
43 CS · 1/m
Red side
VictorySamsungWorldCZ#8127
Irelia · Top
7 / 9 / 14
58.3% KP
51,248
25.6% share
18,650g
322 CS · 7.8/m
petrzalsky princ#zeen
Kayn · Jungle
9 / 5 / 11
55.6% KP
38,667
19.3% share
19,342g
302 CS · 7.3/m
PRSmixa#VLS
Malzahar · Mid
4 / 5 / 8
33.3% KP
36,129
18.1% share
17,919g
344 CS · 8.4/m
Kartia369#HYD
Mel · ADC
13 / 3 / 10
63.9% KP
64,467
32.3% share
22,526g
380 CS · 9.2/m
Valdirian#777
Pyke · Support
3 / 16 / 13
44.4% KP
9,378
4.7% share
11,292g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
