Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 105 days ago
2 / 6 / 2
K / D / A
30.8%
Kill participation
315.7
Damage / min
8,426g
350.8 gold / min
11
1 placed · 2 cleared
153
6.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMléčný řez#1001
Renekton · Top
6 / 2 / 8
40% KP
17,849
20% share
12,093g
224 CS · 9.3/m
EnderSliV#EUNE
Vi · Jungle
15 / 1 / 13
80% KP
29,163
32.7% share
14,960g
203 CS · 8.5/m
Bunny Princess#cutee
Lissandra · Mid
6 / 4 / 9
42.9% KP
19,391
21.8% share
10,615g
221 CS · 9.2/m
Cronvellt#5691
Ezreal · ADC
8 / 2 / 13
60% KP
18,163
20.4% share
11,922g
166 CS · 6.9/m
irl 666#xxx
Rakan · Support
0 / 4 / 23
65.7% KP
4,578
5.1% share
7,236g
20 CS · 0.8/m
Red side
DefeatReyst1#EUNE
Malphite · Top
1 / 8 / 5
46.2% KP
17,878
26.9% share
7,533g
139 CS · 5.8/m
petrzalsky princ#zeen
Nocturne · Jungle
2 / 6 / 2
30.8% KP
7,582
11.4% share
8,426g
153 CS · 6.4/m
Rayyn#9365
Ekko · Mid
4 / 5 / 0
30.8% KP
13,425
20.2% share
8,446g
155 CS · 6.5/m
Ashemaker#EUNE
Kalista · ADC
5 / 9 / 0
38.5% KP
15,058
22.7% share
12,011g
216 CS · 9/m
Swords#Kur
Nautilus · Support
1 / 7 / 6
53.8% KP
12,495
18.8% share
7,194g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
