Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 105 days ago
14 / 1 / 5
K / D / A
61.3%
Kill participation
1,151.5
Damage / min
17,236g
610.5 gold / min
23
1 placed · 5 cleared
246
8.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryItsAlex2#EUNE
Aatrox · Top
7 / 7 / 4
35.5% KP
22,558
23.2% share
12,015g
185 CS · 6.6/m
petrzalsky princ#zeen
Kha'Zix · Jungle
14 / 1 / 5
61.3% KP
32,511
33.4% share
17,236g
246 CS · 8.7/m
ničitel smurfov#PEPO
Naafiri · Mid
7 / 5 / 5
38.7% KP
21,146
21.7% share
11,758g
206 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
1 / 1 / 9
32.3% KP
17,331
17.8% share
12,172g
260 CS · 9.2/m
jubby#55jb
Milio · Support
2 / 1 / 10
38.7% KP
3,873
4% share
8,091g
22 CS · 0.8/m
Red side
DefeatNi Τech#123
Jax · Top
6 / 10 / 1
46.7% KP
27,541
35.2% share
13,510g
227 CS · 8/m
SommerLiebe#EUNE
Taliyah · Jungle
3 / 7 / 3
40% KP
14,318
18.3% share
12,165g
233 CS · 8.3/m
oliwierekeb#janna
Kassadin · Mid
6 / 3 / 1
46.7% KP
18,877
24.1% share
11,876g
220 CS · 7.8/m
PKris#EUNE
Twitch · ADC
0 / 9 / 4
26.7% KP
11,937
15.2% share
9,412g
171 CS · 6.1/m
十十十十十十MALONE LAM#SWAG十
Janna · Support
0 / 2 / 5
33.3% KP
5,651
7.2% share
7,124g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
