Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 105 days ago
15 / 7 / 12
K / D / A
69.2%
Kill participation
1,048.9
Damage / min
17,515g
517.2 gold / min
36
16 placed · 2 cleared
260
7.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD Arturek#gasze
Fiora · Top
7 / 7 / 7
35.9% KP
30,318
21.6% share
15,677g
264 CS · 7.8/m
petrzalsky princ#zeen
Jax · Jungle
15 / 7 / 12
69.2% KP
35,522
25.4% share
17,515g
260 CS · 7.7/m
Acrozo#0001
Veigar · Mid
8 / 5 / 13
53.8% KP
29,448
21% share
14,105g
228 CS · 6.7/m
DaxenGunslinger#EUNE
Vladimir · ADC
5 / 8 / 9
35.9% KP
24,266
17.3% share
14,051g
236 CS · 7/m
MrKrabs#FREE
Vel'Koz · Support
4 / 11 / 14
46.2% KP
20,483
14.6% share
11,617g
63 CS · 1.9/m
Red side
VictoryCzystka Etniczna#EUNE
Gangplank · Top
10 / 7 / 8
47.4% KP
50,482
30.8% share
19,396g
247 CS · 7.3/m
VoidKitty#UwU
Kayn · Jungle
4 / 8 / 7
28.9% KP
18,455
11.3% share
13,762g
230 CS · 6.8/m
Sunless#00004
Cassiopeia · Mid
4 / 9 / 12
42.1% KP
29,329
17.9% share
13,596g
233 CS · 6.9/m
0111mgwa#peace
Draven · ADC
19 / 6 / 7
68.4% KP
55,758
34% share
25,426g
307 CS · 9.1/m
KarmaIsByMySide#Karma
Nautilus · Support
1 / 9 / 25
68.4% KP
10,019
6.1% share
10,715g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
